My teaching method is to take each student step by step through an industry standard workflow. Students will concept, model, texture, and present a game or film ready asset.
I’ve been a character artist for 4 years. I currently work in zbrush, maya, photoshop, quixel, and substance painter. Looking to pass on knowledge of current industry workflows, and help build a outstanding portfolio.
Bachelor of Computer Science for Game art and Design
Xp pen 3D art 1st contest winner 2017
Character and UI artist 3eight interactive
photoshop lessons close by? Here's a selection of teacher ads that you can check out.
Superprof can also suggest 3d modelling lessons to help you.
Learning isn't a problem, game art design lessons for all!
Taking autodesk maya lessons has never been easier: you're going to learn new skills.
|at his home||at your home||By webcam|
|1 hour||Not available||$30||$28|